
by Tam Thompson
Photography by Barton Wilder Custom Images
Howard Waldrop has destroyed New York City twice, saved the dodo
from extinction, engineered post-apocalyptic tractors pulls, and
reinvented human history to an extent that makes most parallel universes
look as common as a corner convenience store.
He's also, by his own admission,
killed almost a dozen magazines and small publishers. He loves to
pull apart pop culture like taffy, twist it into Gordian knots,
and then tie it all together in some insanely improbable way that
makes his readers laugh, shake their heads, or sob-sometimes all
at once.
And only maybe a hundred or
so people in Austin know about him.
Who is Howard Waldrop?
He's Austin's-and the world's-most under-appreciated science fiction
(SF) writer. If you're one of those people who likes your humor
layered like a casserole, you just might fall in love with Waldrop's
unique stories because they're always about something, quirky and
bizarre though they may be. Think The Simpsons, as opposed
to Seinfeld, and you've got the idea.
Waldrop is a master of the short
SF story, and it's said that no one does it better. His stories,
settings, and people are real and gritty, much like the original
Star Wars movie, which was lauded for presenting a "used
future" replete with dirty, dinged-up spaceships and similarly
damaged characters. In Waldrop's world, instead of shiny spaceships
and dewy-eyed heroines you'll find pissed-off car thieves puttering
along in rusted out old junkers that just barely run, and the occasional
gorilla in a wig.
This is a man who's been described
by one of his lifelong friends, George R.R. Martin (author of the
best-selling and critically-acclaimed A Song of Ice and Fire
fantasy series, among others) as "a short squinty-eyed fellow
with an atrocious accent and a wardrobe like Mork from Ork."
Waldrop's accent can be explained
by the fact that he's very nearly a native Texan; he was born in
Mississippi in 1946 and his family moved to Texas when he was four.
His deep Texas drawl has been the source of confusion and much merriment
in the SF community of writers, fans, editors, and agents.
For
instance, there was the time that Gardner Dozois, former editor
of Asimov's Science Fiction magazine (now contributing editor)
first met Waldrop in 1976, at the World Science Fiction Convention
in Kansas City, Missouri.
In the introduction to Waldrop's
collection of stories, All About Strange Monsters of the Recent
Past, Dozois recounts that at that particular convention, "A
short, stocky man wearing a Zippy The Pinhead T-shirt and a cowboy
hat walked up to me in the middle of the crowded Science Fiction
Writers of America party, stuck out his hand, and said, 'Hi, I'm
hard.' I eyed him warily. Before I could tell him that I sympathized
with his condition but lacked the proper glandular bias to want
to attempt to do anything about it, he added, 'You know.
Hard Waldrop,' and the dime dropped for me at last."
About Waldrop's work, Dozois
wrote, "Although Howard would shrug this off with an embarrassed
laugh, there are quite a few people-including at least one of the
publishers of this collection-who will forthrightly tell you that
they think that Howard is a genius. I tend to agree. This does not
mean that he is incapable of writing a bad story-in fact, he has
written several of them.
"But if one definition
of genius is an infinite capacity for taking pains," Dozois
continued, "then Howard indeed fills the bill. His capacity
for incredibly detailed research is legendary-he frequently spends
six months or more in intensive research for his stories; for one
of them, he spent three years, on and off. When he's ready-or
when they're ready-he then writes the stories out longhand,
frequently on someone else's kitchen table, working long into the
night. In this fashion, he manages to produce, usually, two or three
stories a year. Sometimes more
but also, sometimes less."
SF legend has it that Waldrop
writes his stories in his head. He loves to fish, and rumors abound
that he weaves together all the intricate, subtle threads of his
stories while standing in icy water wearing neoprene waders and
waiting to catch a fish. Then, so the tale goes, when he has it
all worked out, he sits down with pen and paper and his stories
spring forth onto the page fully formed, like the birth of Athena
from the head of her father, Zeus.
I asked him about that.
"Usually, I think about
stories in the long, boring periods between fishing strikes when
you're mindlessly casting. That's how I came up with 'Night of the
Cooters'," Waldrop says. "I was thinking about H.G. Wells'
story, The War of the Worlds. In that story, Wells says that
seven out of ten cylinders fired at Mars landed in England, but
he never says where the other three went. So, in my story,
those other three landed in (the fictional) Pachuco County, Texas,
to be found by a Slim Pickens-type character, in 1898."
"In fly-fishing, there's
a lot of mechanical stuff, particularly after you've done it for
forty years or so. You set up your line, and after that it's all
up to the fish. There's a lot of mental downtime. All the time I
was fly-fishing during that year, I was thinking about what the
differences between 1898 Texas and 1898 England would be. Then I
wrote the story the day I got back to Austin, and read it at a SF
convention the next day."
When asked if that was how he
wrote all his stories, including the one in which an idea came to
him as he was changing the spark plugs on a car, he shakes his head.
"I do perform some editing and revising," he admits. "In
my career, I've had exactly three stories come to me like thunderbolts.
Oftentimes you get through and the story isn't what you imagined,
so you have to go back and revise it."
So
how does his creative process work? Waldrop's theory is,
"I think your subconscious works on things for years, then
you come across some key piece of information that lets you know
that the end of one story is the beginning of the next, and what
you thought were two stories are one. I have to wait for that last
piece of information to come to me, the piece that makes it all
fall together, that one fact that makes the story work. And when
that happens, it's a wonderful feeling-you recognize it instantly."
Waldrop isn't one of those writers
who sets word-count goals and sits down faithfully each day to churn
out material. "I realized early on that trying to make stories
work wasn't going to work," he says, "but I can visualize
what's going to happen at the start, the end, and then maybe I wait
on the middle. Different parts of the story come to me at different
times; it isn't always in the same order."
His story, "Winter Quarters,"
was a classic case. Waldrop explains, "It had two beginnings
and I couldn't decide between them, so I used them both. It went
something like, 'The story could begin this way
or this way
.'"
In 2003, Waldrop taught at Clarion
West, the highly-regarded six-week workshop for aspiring professional
SF and fantasy writers. Of his students, he says, "I told 'em
that
they couldn't do something, and then they came back and said, 'But
you did it!' I said, 'That's because I know how to
do it. When you know how to do break the rules, you can do it, too.'"
He smiles, and says, "The
rules are there for writers. Through the years, as you write, you
see ways you can go around them. For instance, in 'The Ugly Chickens,'
I realized that the story would have to contain some info dumps
(long stretches of narrative exposition used to explain plot points,
and generally regarded as something for a writer to avoid, since
info dumps tend to bore readers). So, I just wrote info dumps instead
of trying to disguise them as dialog or doing it any other way.
It took six months to do that, and it was really hard to do."
One rule that Waldrop always
adheres to is that he writes the ending that the story needs, which
may not be what the reader anticipates. This can be dangerous territory,
since one of the unwritten contracts between writers and readers
is that if the readers plunk down their money and invest time reading,
there will be some sort of emotional payoff at the end.
Waldrop says many readers were
upset at how Charles Frazier's 1998 novel Cold Mountain ended,
because they didn't get the emotional payoff they were expecting.
But, he says, "Cold Mountain had to end the way it had
to end, not the way people wanted it to end. People wanted it to
end differently so that they could feel good, but the artifice would
have shown. I've always written the ending the story needs. Theodore
Sturgeon did that, too-he changed things to fit the story, and that's
why he wasn't more successful."
On a different topic, he notes,
"There's nothing so bad as a bad writer getting ahold of a
good idea and ruining it for everyone," he says. "It taints
it, messes up the idea. Nor is there anything so bad as a good writer
getting hold of a good idea and then that's the definitive story
and no one else wants to mess with it."
Is Waldrop the 'next big
SF Writer?'
From reading introductions to
Waldrop's work written by such luminaries as George R.R. Martin,
Gardner Dozois, and others, it becomes immediately apparent that
Howard Waldrop is vastly underrated. In fact, many of his editors
and fellow writers are stumped as to why he hasn't achieved the
fame, fortune and first-rate success he deserves for combining inexhaustible
imagination with relentless research and serving it all up in his
own folksy, here-it-is, comin'-right-atcha style.
It was Waldrop who coined the
SF literary criticism term: "tabloid weird." According
to Turkey City Lexicon-created by Lewis Shiner (author of five novels
and four collections of short stories), and Bruce Sterling (whom
Publisher's Weekly calls "the godfather of cyberpunk,"
a subgenre of SF, and author of this year's novel The Zenith
Angle)-tabloid weird is what results when a story has too many
fantastic elements: "Either the FBI is hunting the escaped
mutant from the genetics lab, or the drill-bit has bored straight
into hell-but not both at once in the very same piece of fiction.
Even fantasy worlds need an internal consistency of sorts
."
Ellen Datlow is arguably the
most successful living SF editor. From 1981 to 1998, she edited
the popular Omni magazine. Currently, she edits SciFiction,
the fiction portion of SciFi.com, the web site of television's SciFi
channel. She's also tied for having won the most World Fantasy Awards
ever-seven-and won the 2002 Hugo Award for Best Professional Editor.
Datlow loves Waldrop's work.
"He's a treasure, and I
wish he'd write more because he has a great take on popular culture,
tearing it apart and piecing it back together again," she says
in a phone interview. Datlow also feels strongly that Waldrop deserves
a wider audience. "He should be known outside of SF, but he
hasn't quite hit that point yet. He writes these wonderful alternate-history
stories, and people would love them. Stories like 'Ike at the Mike'
or 'The Ugly Chickens' are very accessible."
So why hasn't Waldrop been widely
discovered? Datlow says, "His name and stories need to be more
widely publicized outside the SF genre. If you read his stuff, you
will find him hilarious. He's got an incredibly sharp wit, so you'll
find his stories very witty. What Howard does best is that he writes
with humor and intelligence. He also does incredible research, so
it's really the whole package. He writes an entertaining story,
he's a good storyteller, and he always has the historical details
right."
Is there anything Datlow would
like to see him do better? She laughs, and replies, "He needs
to write more. I'd like to see him quit doing so much research and
watching TV so much and produce more stories. He's a perfectionist.
His movie columns-especially 'Crimea River'-are terrific. His nonfiction
is as good as his fiction!"
Why Waldrop won't use computers
I make the mistake of telling
Waldrop, "What I like about using the computer to write is
the ability to cut and paste." He looks me right in the eye
with his characteristic charismatic-yet-uncompromising stare. "Oh,
I do plenty of cutting and pasting," he replies, and I know
without a doubt that he's not talking drag-and-drop-he's talking
kitchen scissors and Elmer's glue.
Waldrop does not believe in
using computers. It isn't because he's of a generation that grew
up without them-he's only in his late-fifties. Yet he writes his
stories out longhand, or on a typewriter, preferably manual.
"In the middle of my career,
I wrote on the last Adler portable typewriter-a manual," Waldrop
says. "Now, it's hard to find ribbons for my typewriter, but
I've found I can use Okidata calculator ribbons."
Why won't he use a computer,
when friends have offered to buy or give him one? For one thing,
as other Waldrop biographers have pointed out, Waldrop has the true
grace and manners of a traditional Southern man who would sooner
starve than take charity. On a more practical note, he views the
Internet and e-mail with great distrust. "The Internet is a
big time-suck. You can waste hours surfing," he maintains.
"And e-mail-you're yammering with someone you wouldn't spend
thirty seconds talking to at a party."
However, some progress has been
made in bringing Waldrop on-line. Datlow says, "I've persuaded
him that accepting contracts and offers from foreign publishers
via e-mail is a good thing, since it shortens the time within
which he'll receive money!"
And then there are the nitty-gritty
details of word processing. Waldrop candidly states, "I'm such
a slow typist that it would take me longer to learn the computer
keyboard than it would to write the story. The other thing is that
people with computers and e-mail tend to procrastinate until the
last minute instead of planning ahead and using the US mail like
God intended." Is that last phrase just one more example of
wry Waldropian humor? I couldn't tell.
He continues, "There's
no carriage return on the keyboard, and besides, my eyes are so
bad I can't see the little dots between words. I'd have to learn
to underline, italicize
retrain myself entirely. The way I
do it, I type letters on paper and publishers print my stories on
paper. How it gets from one to the other isn't my business."
At one SF writer's critique
session I attended with Waldrop, when someone complained that he
didn't have an e-mail address, Waldrop responded: "OK, you
wanna send me e-mail? You can send me e-mail. Here's how you do
it: you type up what you want to say, like normal. Then instead
of hitting that little 'send' button, you hit 'print,' and you put
that sucker in an envelope with a stamp and send it to me. I'll
get it sooner or later, and then I'll mail you a letter back."
But Waldrop doesn't take himself
and his Luddite tendencies too seriously. "I've done two e-columns,"
he says with a self-deprecating grin. "'Crimea River' (published
at electricstory.com) and a column I wrote for Eileen Gunn (infinitematrix.net),
they're the only e-columns I know of typed manually, printed, put
in an envelope, and sent out Priority Mail." He laughs. "If
anyone else was doing the kind of stuff that I do, those online
editors would go to them, because they would be on-line, and easier
to work with."
Rich man, poor man-His lifelong
friendship with George R.R. Martin
Waldrop and his old friend Martin
are like two sides of an old forty-five rpm vinyl record, which
usually featured an A-side with a song that producers hoped would
make the top forty and a B-side with a song they figured would never
catch on.
The two writers are a year apart
in age, and they met when Waldrop was in the ninth grade and Martin
was in the eighth grade. "I put an ad in a fanzine (fan magazine)
for a comic book," Waldrop recalls, "and George saw it,
and taped a quarter to a piece of cardboard and paid thirty cents-more
than the price of the comic book!-to mail it to me special delivery
from Bayonne, New Jersey, to Arlington, Texas. He really wanted
that comic book."
The comic book was The Brave
and the Bold issue number twenty-eight-the first "Justice
League of America" comic book, published in 1960 and sold for
ten cents. Waldrop says it's now worth $12,000.
The two men's lives have paralleled
and diverged, like the rails on a DNA strand model that circle each
other in spirals. They sold their first stories within six months
of each other, and both have been married once. When Waldrop lived
in Washington state from 1995 to 2003, Martin loved to regale people
with tales of Waldrop eking out a living in a tiny shack made of
cardboard, duct-taped to the side of the local general store.
Then, Martin actually visited
the shack. "When he walked in," Waldrop recounts, "George
remarked, 'Oh, this is actually quite a nice fishing cabin.' It
was an old three-room fishing cabin attached to a general store
near a river, and it really was pretty nice."
Waldrop is clearly proud of
his friend Martin's commercial success, and takes great delight
in telling the 'turtles under the refrigerator' story about the
genesis of Martin's series, A Song of Ice and Fire. At a
professional SF writer's critique group last year, Waldrop told
me, "When George was growing up, he had these little dime-store
turtles he'd buy. Occasionally, they'd crawl under the old refrigerator,
which was up on legs, and months later he'd find their desiccated
remains. So, under the refrigerator became Mordor to him (after
reading J.R.R. Tolkien's Lord of the Rings series).
"Also, he had a terrarium
with one of those castles in it, and he had goldfish and parakeets.
So he made up stories about them, and that's where that fantasy
series came from, with all the castles, and dragons flying and whatnot."
Their vast differences in fame
and fortune doubtlessly lie not only in timing, but in the forms
in which they write. Martin is a master of the novel, although his
short stories are also top-notch. Waldrop's strong point is the
short story, and there's simply not much money in that. Another
reason Martin has landed repeatedly on The New York Times Best-Seller
List is because he has managed to write fantasy novels that have
mainstream appeal, whereas Waldrop remains firmly entrenched in
the SF ghetto.
Sacrificing for his art
In our modern age of materialism-mania,
Waldrop is an anachronism because of the huge sacrifices he makes
for his art. He rarely accepts any sort of paying work that isn't
writing because he pours every ounce of his waking consciousness
and subconsciousness into his craft.
Attend any SF convention (not
the Star Trek ones, but the literary ones) and you'll hear apocryphal
tales of Waldrop living under bridges or on people's back porches
for years at a time, surviving on nothing but canned peas, just
so that he can have all the time he needs to write the stories he
feels compelled to write.
"So, did you really live
under a bridge on canned peas?" I ask him.
He gives me an embarrassed grin
and waves a hand. "People like to romanticize this sort of
thing. No, I never lived under a bridge, but I have lived on people's
screened-in back porches, including the wintertime in Austin, for
about eight months at a stretch. And when I lived in the fishing
cabin in Washington for seven years, I didn't have a fridge for
the first four years and I had no stove the first year, although
I did have a hot plate. I had a TV and a VCR, but you couldn't get
broadcast TV there, so people sent me videotapes in the mail."
"But it really wasn't that
bad-people thought I was in the woods, deprived and all that, but
it wasn't like that. When I had money, things were just fine."
He chuckles. "The general store was open from 5am to 9pm, so
I'd buy milk each day and put it in a little Tupperware container
of water to keep it cold. Lots of times I didn't have money to put
gas in my car, but there was a Bookmobile that came by every two
weeks for forty-five minutes. And I could tell that that library
had a good person buying their SF."
Even so, many of his fans wonder
why Waldrop decided to move from Texas to the north fork of the
Stillaguamish River in Washington State. Some speculate it's about
the fishing, since Waldrop's passion for fishing is well-known.
"I made conscious choices
about my work," Waldrop explains. "If I was gonna write,
and be broke all the time because of it, then I figured I might
as well be where I can do some good fishing. I made the choice to
move to Washington (and focus on writing) because I saw what happened
to friends who waited too long to do what they really wanted to
do."
He paused.
Tentatively, I asked, "What
happened to them?"
"They died."
A classic hard-luck story
Unfortunately, despite his tremendous
talent and storytelling savoir-faire, hard luck runs from
Waldrop like a scalded dog. "I've killed half a dozen or so
magazines and several small press publishers, too," he says
offhandedly, with regret evident in his voice.
"You, uh
you what?"
I ask.
"Killed 'em. Killed 'em
deader'n a doornail," he confirms. "I was the last story
in the last issue of Amazing Stories twice; the magazine
was resurrected after it folded, but I fixed that. I also
killed Galaxy, Crawdaddy, Vertex, New Dimensions
the
list is long, know what I mean?" he says, finishing his literary
obituaries with his trademark phrase.
"Those magazines I killed,
what happened with 'em was they got to a certain point, then they
published something of mine, and the wheels came off, they
just came right off."
According to acclaimed science-fiction
writer and editor Eileen Gunn, Waldrop "
once pulled a
story that had already sold to a big-bucks market in order to place
it elsewhere for half the price."
The reason for such fame as
Waldrop does have is because, Gunn says, "Occasionally stories
slipped through to higher-paying markets-Playboy, Omni,
and the like. Howard compensated for these lapses by selling his
books only to very high-quality small presses or to publishers who
could be counted on not to distribute them."
Ever had a good friend who always
seems to just barely miss being in the right place at the right
time? Welcome to Howard Waldrop's world. And the shame of it all
is that in addition to his tremendous talent, he's a genuinely nice
man.
To paraphrase an anonymous reviewer
on sff.net, a web site for SF, it's not that Waldrop disdains commercial
success. If anything, it's more that commercial success disdains
Waldrop. And disdains is actually quite a mild word for what transpires:
commercial success stalks Waldrop, knocks him down, steals his lunch
money, and runs off with it.
However, Waldrop does have one
of the most clear-cut cult followings around. "I can sell thirty-five
hundred copies of any book I write and they publish," he says,
"but not more. One time St. Martin's Press wanted to print
four thousand copies of one of my books. I told 'em they were gonna
get five hundred of 'em comin' straight back, and I was almost right
on the money-they had to eat about five hundred copies."
Where is SF headed?
One question remained: "Howard,
do you think that as world events are getting increasingly weird
and scary, it's getting harder to dream up science fiction?"
He thinks about the question
for a moment, then replies, "It's getting harder to come up
with bizarre near-future stuff. If you try to outguess what's going
to happen next, you're going to miss. In the near future, either
things will calm down or they'll get worse. Sure, in SF some writers
hit their predictions, but it's like a shotgun: everybody's writing
about all kinds of new stuff, so someone's bound to be right. It's
a whole lot easier to write about fifty years from now, after all
the dust has settled, than to try to predict the next five years."
"The problem with most
'hard' (meaning traditional) SF predictions about the future has
been that they were all predicting a straight line of what would
happen-not that it would happen all at once. And everyone just predicted
the one thing that they were interested in. In the fifties, Philip
K. Dick predicted that every morning you'd get a phone call and
it would print out the whole newspaper. Not just the parts you wanted
to read, but everything.
"What they didn't predict
was Gameboys or five hundred cable TV channels and nothing on worth
watching. (The writer) Philip José Farmer's been mad at SF
ever since 1949, when the old SF writers had said we were supposed
to be on the moon by then and we didn't make it."
And then there's cyberpunk,
the subgenre of SF favored by Waldrop's friend and fellow SF writer,
Bruce Sterling. Waldrop's explanation for the animosity between
hard SF fans and cyberpunk fans: "Hard SF has always been about
the hardware, and about solving the official problems by using technology
in the official ways. Cyberpunk, on the other hand, is about people
subverting technology to further their own ends. It's about Black
Ice, hackers, and high-tech lowlifes using things developed for
military and business use. (The term Black Ice originated with novelist
William Gibson, and was a fictional computer security system-ice
stood for "intrusion countermeasures electronics"-that
would hit back at hackers and cause permanent brain damage or even
death. Black Ice has since been coopted as the name of a computer
software protection system.)
"The same solution that
solves the official problem should also solve a personal problem
a character is having. When it's done seamlessly, it's a great story-it
just works. It resonates because it's across both sides of
the story, like in the short story "The Cold Equations"
(by Tom Godwin, originally published by Amazing Stories in
1954), where the guy has to choose whether or not to throw a stowaway
girl out the air lock. She wants to go save her brother, but the
ship only has enough fuel to get the current cargo of people and
vaccine to the colony to save her brother and the others."
He's hooked me-I have to know.
"So what happens?" I ask.
"He throws her out the
air lock, because he has to," Waldrop says. "The story
has the ending it has to have."
What's Waldrop up to now?
A glut of Waldrop's work came
out in 2003-eight or nine stories and collections. His next short
story collection is due out soon, from Subterranean Press. He's
also finishing a novel, Search for Tom Purdue. And his latest
short story, "The Wolfman of Alcatraz," will be published
on SciFi.com September 22.
"So, Howard," I ask
him, "what do you see yourself doing in the future?"
"Dying," he says,
and laughs. Then he adds, "Actually, I will continue on like
I am until I either die or get too feeble to do it anymore, or until
the tastes of America change."
Tam Thompson has gotten to
know Howard Waldrop and his work through Turkey City, a local critique
group for professional science-fiction writers, currently run by
Bruce Sterling. One of the things Tam enjoys most is the opportunity
to read Howard's stories before they're published. You may e-mail
Tam at tthompson@goodlifemag.com.
A Howard Waldrop Primer
Selected Short Stories
- "The Ugly Chickens",
Universe 10, ed. Terry Carr, Doubleday, 1980. Available
on-line at: www.scifi.com/scifiction/classics/classics_archive/waldrop/waldrop1.html.
- "Ike at the Mike,"
Omni, June 1982.
- "Flying Saucer Rock
and Roll," Omni, January 1985.
- "Night of the Cooters,"
Omni, April 1987.
- "The Heart of Whitenesse",
New Worlds, White Wolf, originally published August, 1997,
due to be re-released soon in a new collection published by Subterranean
press.
- "Mary Margaret Road-Grader,"
Strange Horizons, January 2001. Available on-line at: www.strangehorizons.com/2001/20010129/mary_margaret.shtml.
Short Story Collections
- Howard Who? Doubleday,
1986.
- All About Strange Monsters
of the Recent Past: Neat Stories by Howard Waldrop, Ursus
Imprints, 1987.
- Strange Things in Close-up:
The Nearly Complete Howard Waldrop, Legend (Century Hutchison)
UK, 1989.
- Strange Monsters of the
Recent Past, Ace, 1991.
- Night of the Cooters:
More Neat Stories by Howard Waldrop, Ursus Imprints, 1991.
Novels
- Them Bones, Ace, 1984.
- Texas-Israeli War: 1999,
with Jake (Buddy) Saunders, Ballantine, 1974 through 1986 printings.
(Also French, Italian, and Spanish editions, Waldrop's favorite
of which is Israel Frappe a Dallas.)
Forthcoming Works
- Short story "The Wolfman
of Alcatraz," coming September 22 on the SciFiction
web site, www.scifi.com.
- Novel, Search for Tom
Purdue, almost finished.
- Novel, Moving Waters,
a fishing novel, in process.
- Novel, I, John Mandeville,
a novel that has been in process for thirty-three years and which
Waldrop perennially promises his fans he'll finish.
More Waldrop on the Internet
ArmadilloCon 26
- This literary-oriented science-fiction/fantasy
convention for writers and fans is scheduled for August 13-15
at the Hilton North, 6000 Middle Fiskville Road, in Austin. Web
site: www.fact.org/dillo.
Waldrop will be participating.
Fandom Association of Central
Texas
- This reading group for science-fiction
and fantasy hosts a web site at www.fact.org.
-Tam Thompson
|